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Case Study

MUUS Studio. Infinity Pour

A self directed CGI beverage render, built to show what the 3D pipeline can do on its own.

Type
MUUS Studio
Services
3D / CGI product render
Format
Studio capability reel
Click to play
The Brief

Not every case starts with a client brief.

Infinity Pour is a self directed piece. No client brief, just the 3D team testing what a fully simulated liquid pour could look like as a seamless, photoreal loop.

The Work

A pour that never actually stops.

The entire sequence is rendered rather than filmed, and the liquid itself is a fluid simulation, built to loop seamlessly rather than play once and end, the way a real beauty shot for a spirits brand would need to.

CGI rendered spirits bottles staged on cylindrical pedestals for the Infinity Pour render
The Result

A loop that reads like a real beauty shot.

The finished render loops seamlessly and holds up at the level of a real spirits beauty shot, proof of what the 3D pipeline can produce entirely in house, with no camera ever on set.

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